Math is used when calculating the points
rewarded for skillshots, and these points can be saved up by the player to
upgrade their weapons and purchase ammunition.
Players can run and shoot through Bulletstorm like any other game, but
using the various weapons and environmental hazards to kill enemies in creative
ways is more or less the name of the game. Players get more points for
combining skillshots and taking multiple foes out at once as well. The game's
weapons all work very differently, and each has a unique (but expensive)
charged shot that players can use to access even more skillshots. Individual
environmental hazards and enemy types also all offer their own skillshot
Echoes mode takes set-pieces from the main campaign and splits them up into
individual challenges which rank players on an online scoreboard, challenging
them to think even more carefully about their tactics. Players are rated 1-3
stars after each run and the requirements for reaching the highest rank are
often quite steep.
By the Developer:
Bulletstorm capitalizes on a
certain kind of show-off appeal that many FPS games contain and makes it a main
focus. Experimenting with weapons and going for headshots are genre staples,
but here players are rewarded and rated on their creativity and skill. It’s a
compelling system and it works well with the game's creative set of weapons and
enemies. The game's environments are also built to encourage experimentation.
Players can use their boots or a whip-like weapon to fling enemies over chasms
or into spikes, and combining these techniques with gunfire can result in
plenty of extra points.
Players use the points they earn from skillshots to restock at drop pods which
appear periodically in each level. Players can purchase clips of ammo as well
as charge shots. Players can also upgrade their weapons after reaching certain
points in the game, expanding their ammo caps for regular and charge attacks.
While money can be tight - especially earlier in the game - players that give
skillshots a bit of attention should find themselves able to keep well-supplied
for most of the game.
The game includes a
multiplayer mode called Anarchy mode. Like the rest of the game it relies on
the skillshot system heavily, only now team-based cooperative skillshots are
added to the mix. Players are placed in small arenas and made to fight off
waves of enemies. Rather than surviving waves, the challenge is for players to
reach a certain score in order to proceed. Players are often challenged to
perform specific co-op skillshots that require them to time their attacks in
Though the mode is
cooperative at heart, players still earn individual points for their kills, and
these can be used to purchase a wide variety of upgrades between waves, with
many more options than the main campaign offers.
it's a first-person shooter, Bulletstorm's players will be concerned
with collecting weapons and firing at enemies while dodging their attacks and
finding cover. Bulletstorm puts a somewhat bigger focus on melee combat
than many of its peers, and it gives players several effective options for
moving around a battlefield - or moving enemies around.
While defeating enemies and surviving will be most players' main goals, Bulletstorm
also asks players to consider skillshots at all times. A loading splash
screen tells players that they should always be thinking of how to use as many
skillshots as possible, and as players encounter new environments, enemies and
weapons more and more options open up. Players can open up a list of most
possible skillshots any time, and players are encouraged to try and unlock
every skillshot to earn extra points.
The game's weapons and enemies are mixed up enough that most challenges don't
get old, but the game spices things up with a handful of special set-pieces
nonetheless. One of the best examples is the level that puts Grayson in charge
of an enormous remote-controlled dinosaur that players will need to lead around
to defeat waves of enemies.
Bulletstorm is not a simulation
Bulletstorm has received high
praise from most publications. Reviews point out the game's fantastic graphic
detail and creative skillshot mechanics in particular.
One point of contention has been the game's sometimes-obscene sense of humor.
Characters often make fairly tasteless jokes, the protagonist included. Some
have found the game's dialogue offensive, while some others have seen it as an
exaggerated parody of the dialogue found in other such games.
Bulletstorm offers standard audio, visual and control options. Five
difficulty levels are available.
Bulletstorm was rated Mature by
the ESRB with descriptors for Blood and Gore, Intense Violence, Partial Nudity,
Sexual Themes, Strong Language and Use of Alcohol.